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Growth

After the MVP: When a Tech Partner Beats Hiring

Your MVP is live. Now you need to keep shipping. Here's how to decide between hiring a team and keeping a partner.

Launch is when the real product work begins: users ask for features, bugs appear and the roadmap grows faster than any one person can handle. The question is who builds what comes next.

The case for hiring in-house

  • Deep, long-term ownership of the product.
  • Easier to scale once you have a clear, stable roadmap.
  • Makes sense once product-market fit is clear and funding allows a full team.

The hidden cost of hiring too early

Recruiting engineers and designers takes months, and one hire rarely covers design, frontend, backend and infrastructure. Early teams also spend a lot of time on setup and process before they ship.

The case for a tech partner

  • The team that built your product already knows it, so there's no ramp-up.
  • You get design and engineering together, sized to your current needs.
  • Scale up for a launch and down afterwards, without layoffs.
  • Useful for the unglamorous work too: dashboards, internal tools and automations.

A hybrid that works

Many startups keep their product studio as a tech partner while they hire their first in-house leads. The partner keeps shipping, and helps document, interview and onboard new hires so the transition is gradual instead of disruptive.

Written by Two CentsA design-first product studio helping founders design, launch and scale products. About the studio.

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